Front cover image for The Symbian OS architecture sourcebook : design and evolution of a mobile phone OS

The Symbian OS architecture sourcebook : design and evolution of a mobile phone OS

Ben Morris
The current Symbian Press list focuses very much on the small scale features of Symbian OS in a programming context. The Architecture Sourcebook is different. It's not a how-to book, it's a 'what and why' book. And because it names names as it unwinds the design decisions which have shaped the OS, it is also a 'who' book.
eBook, English, ©2007
J. Wiley & Sons, Chichester, England, ©2007
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Author biography. Acknowledgements. Introduction. Part 1:The Background to Symbian OS. Why phones are difficult. History and pre-history of Symbian. Introduction to the Symbian OS Architecture. A short introduction to Object Orientation. Part 2:The Layered Architecture View. The Symbian OS layered model. The UI framework. Application services. OS Services: Generic, Graphics & Multimedia, and Connectivity Services. Comms Services. Base Services. Kernel Services & Hardware Interface. Symbian J2ME subsystem. Notes on the Evolution of Symbian OS. Part 3: Design Case Studies. Case Study: The Use of Object-oriented Design in Symbian OS. Case Study: Just Add Phone: The Phonification of Symbian OS. Case Study: One Size Does Not Fit All: The Radical UI Solution. Case Study: System Evolution and Renewal. Case Study: Slaying the Dragon: Creative Zoo or Software Factory? Part 4: Symbian OS Component Reference. Symbian OS Component Reference. Appendix.
Titre de l'écran titre (visionné le 29 avril 2008)