Insignia, Volume 1"Insignia expertly combines humor with a disarming and highly realistic view of the future. The characters are real, funny, and memorable. You won't be able to put this book down."—Veronica Roth, #1 New York Times bestselling author of Divergent and Insurgent The earth is in the middle of WWIII in Insignia, the first entry in S. J. Kincaid's fast-paced sci-fi adventure trilogy perfect for fans of Ender's Game. The planet's natural resources are almost gone, and war is being fought to control the assets of the solar system. The enemy is winning. The salvation may be Tom Raines. Tom doesn't seem like a hero. He's a short fourteen-year-old with bad skin. But he has the virtual-reality gaming skills that make him a phenom behind the controls of the battle drones. As a new member of the Intrasolar Forces, Tom's life completely changes. Suddenly, he's someone important. He has new opportunities, friends, and a shot at having a girlfriend. But there's a price to pay. . . . |
From inside the book
Results 6-8 of 8
... Give me the word , and we'll have you back at the Dusty Squanto with your old man . You signed a confidentiality agreement on the plane , and we'll hold you to keeping what you've seen here to yourself , but I don't think that will be ...
... give you some time to think it over ? " Tom could have laughed . He'd bluffed and won . He'd forced Marsh to give in a bit . The tension eased in his muscles . He hadn't let the general totally snow him . " Fine . I'll think . " Marsh ...
... give you control of billions of dollars of military machinery and a critical role in the country's war effort . You're valuable . So of course General Marsh has an agenda when it comes to dealing with you . But that's really what you ...