Insignia, Volume 1"Insignia expertly combines humor with a disarming and highly realistic view of the future. The characters are real, funny, and memorable. You won't be able to put this book down."—Veronica Roth, #1 New York Times bestselling author of Divergent and Insurgent The earth is in the middle of WWIII in Insignia, the first entry in S. J. Kincaid's fast-paced sci-fi adventure trilogy perfect for fans of Ender's Game. The planet's natural resources are almost gone, and war is being fought to control the assets of the solar system. The enemy is winning. The salvation may be Tom Raines. Tom doesn't seem like a hero. He's a short fourteen-year-old with bad skin. But he has the virtual-reality gaming skills that make him a phenom behind the controls of the battle drones. As a new member of the Intrasolar Forces, Tom's life completely changes. Suddenly, he's someone important. He has new opportunities, friends, and a shot at having a girlfriend. But there's a price to pay. . . . |
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... Spire by ten p.m. ” " And as long as you remain within a twenty - mile radius of this installation , " Marsh cut in . “ This is the designated zone , Mr. Raines , and you don't stray from it without getting approval from me first . If a ...
... Spire , get their hopes up , and then spring the big surprise- brain - surgery thing . He held up the keycard and idly turned it back and forth , watching it glint in the light . Knowing he was being manipulated didn't make him feel any ...
... Spire . He knew . He pulled his hand back and grabbed his drink . Globs of whipped cream were melting into the light brown liquid . He could see Marsh's invisible hand in this : he'd sent Heather here because he thought a gorgeous girl ...
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