Machine Intelligence and Robotics: Report of the NASA Study Group : Final Report |
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Page 338
Most of the work on building these kinds of systems has taken place in the field called Artificial Intelligence ( AI ) 3 . This 2This section is based on copyrighted material in Nils J. Nilsson's book Principles of Artificial ...
Most of the work on building these kinds of systems has taken place in the field called Artificial Intelligence ( AI ) 3 . This 2This section is based on copyrighted material in Nils J. Nilsson's book Principles of Artificial ...
Page 340
Some Artificial Intelligence researchers have suggested that this knowledge be organized in a special structure called a frame or schema . For example , when a robot enters a room through a doorway , it activates a room schema , which ...
Some Artificial Intelligence researchers have suggested that this knowledge be organized in a special structure called a frame or schema . For example , when a robot enters a room through a doorway , it activates a room schema , which ...
Page 346
For example , it has been estimated that a Mars roving vehicle would be operative only 4 percent of the time in a so - called move - and - wait mode of operation . With adequate robot technology ...
For example , it has been estimated that a Mars roving vehicle would be operative only 4 percent of the time in a so - called move - and - wait mode of operation . With adequate robot technology ...
Page 411
Unfortunately the known E functions for difficult problems often exhibit what we have called ( Minsky and Selfridge , 1960 ) the “ Mesa Phenomenon ” in which a small change in a parameter usually leads to either no change in performance ...
Unfortunately the known E functions for difficult problems often exhibit what we have called ( Minsky and Selfridge , 1960 ) the “ Mesa Phenomenon ” in which a small change in a parameter usually leads to either no change in performance ...
Page 415
The vector so assigned to each figure will be called the Character of that figure ( with respect to the sequence of properties in question ) . [ In " Some Aspects of Heuristic Programming and Artificial Intelligence ” ( 1959a ) , we use ...
The vector so assigned to each figure will be called the Character of that figure ( with respect to the sequence of properties in question ) . [ In " Some Aspects of Heuristic Programming and Artificial Intelligence ” ( 1959a ) , we use ...
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activities analysis applications areas Artificial Intelligence associated automated automatic become behavior called complex computer science concerned construction cost decisions defined described devices direct discussion domain elements engineering environment example existing experience exploration expressions field Figure function given goal Group heuristic human important improvement increase interest knowledge language learning limited machine intelligence manipulators mathematical means mechanisms memory methods mission NASA nature Newell objects operations pattern performance planning position possible present problem problem solving procedure processing produce Project properties psychology reasoning represent robot rules selected sequences Simon simple simplex method solution solving space spacecraft specific Stanford statement step structure Study success symbolic task techniques theorem theory tion understanding University