Insignia, Volume 1"Insignia expertly combines humor with a disarming and highly realistic view of the future. The characters are real, funny, and memorable. You won't be able to put this book down."—Veronica Roth, #1 New York Times bestselling author of Divergent and Insurgent The earth is in the middle of WWIII in Insignia, the first entry in S. J. Kincaid's fast-paced sci-fi adventure trilogy perfect for fans of Ender's Game. The planet's natural resources are almost gone, and war is being fought to control the assets of the solar system. The enemy is winning. The salvation may be Tom Raines. Tom doesn't seem like a hero. He's a short fourteen-year-old with bad skin. But he has the virtual-reality gaming skills that make him a phenom behind the controls of the battle drones. As a new member of the Intrasolar Forces, Tom's life completely changes. Suddenly, he's someone important. He has new opportunities, friends, and a shot at having a girlfriend. But there's a price to pay. . . . |
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... sense of awe and excitement sweeping through him was what it felt like to be in love . “ You're a gamer , too ! ” " Not exactly , Tom . " There was a teasing note in her voice . " Congratulations . You passed . " " Passed what ? " But ...
... sense of disbelief crept over Tom . This couldn't be happening . " Do you need to see proof , Tom ? " " Yes , " Tom answered at once . " How about I show you a Challenge Coin ? " Marsh slipped out a coin from his pocket . " Members of ...
... sense of the word . Your frontal lobe , your limbic system , and your hippocampus are all intact . " At Tom's blank look , he elaborated , “ We don't alter your thought process , emotions , or memories . We don't change the essence of ...
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