Insignia, Volume 1
"Insignia expertly combines humor with a disarming and highly realistic view of the future. The characters are real, funny, and memorable. You won't be able to put this book down."—Veronica Roth, #1 New York Times bestselling author of Divergent and Insurgent
The earth is in the middle of WWIII in Insignia, the first entry in S. J. Kincaid's fast-paced sci-fi adventure trilogy perfect for fans of Ender's Game.
The planet's natural resources are almost gone, and war is being fought to control the assets of the solar system. The enemy is winning. The salvation may be Tom Raines. Tom doesn't seem like a hero. He's a short fourteen-year-old with bad skin. But he has the virtual-reality gaming skills that make him a phenom behind the controls of the battle drones.
As a new member of the Intrasolar Forces, Tom's life completely changes. Suddenly, he's someone important. He has new opportunities, friends, and a shot at having a girlfriend. But there's a price to pay. . . .
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... killed any lingering satisfaction over his victory. She immediately focused her attention on him. “Tom Raines,” she said. “Thank you for gracing us with your presence today.” “You're welcome,” Tom said. He knew it would just annoy her ...
... kill or be killed. The cylindrical cannon cranked toward him, and his heart leaped. He whipped around as swiftly as his character could move and dove into a ditch just before a bone-jarring blast hurled dust into the air on all sides of ...