Insignia, Volume 1"Insignia expertly combines humor with a disarming and highly realistic view of the future. The characters are real, funny, and memorable. You won't be able to put this book down."—Veronica Roth, #1 New York Times bestselling author of Divergent and Insurgent The earth is in the middle of WWIII in Insignia, the first entry in S. J. Kincaid's fast-paced sci-fi adventure trilogy perfect for fans of Ender's Game. The planet's natural resources are almost gone, and war is being fought to control the assets of the solar system. The enemy is winning. The salvation may be Tom Raines. Tom doesn't seem like a hero. He's a short fourteen-year-old with bad skin. But he has the virtual-reality gaming skills that make him a phenom behind the controls of the battle drones. As a new member of the Intrasolar Forces, Tom's life completely changes. Suddenly, he's someone important. He has new opportunities, friends, and a shot at having a girlfriend. But there's a price to pay. . . . |
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... Tom raised his voice to make sure the man could make out every word . “ I guess no one's playing games for money in here . Is that it ? " The gamer followed Tom's gaze to his victim , catching the implication : if he wouldn't pay Tom ...
... Tom said quickly , and reached up in the real world to snatch off his visor . " Not quite yet , Tom , " Ms. Falmouth said . “ Stay a moment . I think we need to talk . " Oh . A heaviness settled in Tom's chest , because he'd half ...
... Tom saw the stark metal through the white haze and charged after it He leaped forward , fumbling for handholds , and hoisted himself up the back . A few scrabbling grasps with the wired gloves later , and Tom's character was on top of ...
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