Insignia, Volume 1"Insignia expertly combines humor with a disarming and highly realistic view of the future. The characters are real, funny, and memorable. You won't be able to put this book down."—Veronica Roth, #1 New York Times bestselling author of Divergent and Insurgent The earth is in the middle of WWIII in Insignia, the first entry in S. J. Kincaid's fast-paced sci-fi adventure trilogy perfect for fans of Ender's Game. The planet's natural resources are almost gone, and war is being fought to control the assets of the solar system. The enemy is winning. The salvation may be Tom Raines. Tom doesn't seem like a hero. He's a short fourteen-year-old with bad skin. But he has the virtual-reality gaming skills that make him a phenom behind the controls of the battle drones. As a new member of the Intrasolar Forces, Tom's life completely changes. Suddenly, he's someone important. He has new opportunities, friends, and a shot at having a girlfriend. But there's a price to pay. . . . |
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... It's in space or on another planet . " " And the sky is blue , and the sun rises in the east . I'll need much more than the blatantly obvious . " Tom stopped twirling the virtual pencil and tried to concentrate . “ Modern wars aren't ...
... It's years away . " " Pretend it's tomorrow . What are you going to do with yourself ? What are you good for ? " " I'm good at ... " He stopped . " At what ? " He couldn't come up with anything else , so he just said it . " Games ...
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