Insignia, Volume 1"Insignia expertly combines humor with a disarming and highly realistic view of the future. The characters are real, funny, and memorable. You won't be able to put this book down."—Veronica Roth, #1 New York Times bestselling author of Divergent and Insurgent The earth is in the middle of WWIII in Insignia, the first entry in S. J. Kincaid's fast-paced sci-fi adventure trilogy perfect for fans of Ender's Game. The planet's natural resources are almost gone, and war is being fought to control the assets of the solar system. The enemy is winning. The salvation may be Tom Raines. Tom doesn't seem like a hero. He's a short fourteen-year-old with bad skin. But he has the virtual-reality gaming skills that make him a phenom behind the controls of the battle drones. As a new member of the Intrasolar Forces, Tom's life completely changes. Suddenly, he's someone important. He has new opportunities, friends, and a shot at having a girlfriend. But there's a price to pay. . . . |
From inside the book
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Whenever a new Indo-American victory was announced on the news, Elliot was trotted out to give an interview and to talk about how America was sure to ... He was one of the young trainees who controlled American machines in outer space, ...
It's you, the American taxpayers, who keep the fight for our nation going strong. And thanks to Nobridis, Inc., the Indo-American alliance is more—” “Saving. The. Country.” Ms. Falmouth flipped off the video segment as Elliot launched ...
You see, we used to give programmers control of the Indo-American machines fighting across the solar system. They created programs that determined the actions of those machines. Logical actions. The Russo-Chinese alliance adopted the ...
The latter was a massive chamber with rows of benches and a raised stage between a US flag and a flag of the six IndoAmerican corporate allies on the Coalition of Multinationals: Wyndham Harks; Dominion Agra; Nobridis, Inc.; ...
We tried it, and it turned ugly. Adult brains couldn't adjust to the new hardware. So we use teenagers. By virtue of your youth, your brains are primed for enhancement. The fact is, you can't control Indo-American combat machines in ...
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LibraryThing Review
User Review - jennybeast - LibraryThingInitially I was irritated by the similiarities to Ender's Game, but that book never made me laugh out loud at the antics of the characters. Great, fast-paced, in places hilarious read. Read full review
LibraryThing Review
User Review - Jadedog13 - LibraryThingI love this book. It was highly recommended to me by one of my fifth-grade students. In fact, she repeatedly told me that I "had" to read this book. So, of course, I read it. And I am so glad I did ... Read full review