C: How to Program |
Contents
Chapter | 1 |
4 | 24 |
A memory location showing the name and value of a variable | 31 |
Copyright | |
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algorithm ANSI argument array assignment binary number bitwise bytes calculate call by reference called function Chapter compiler const char contains conversion specifier converted counter cout currentptr data type decimal declared define digit element end-of-file Enter error evaluated example executed expression floating point flowchart format control string func function call function prototype function returns grade header file hexadecimal include stdio.h increment indicate initialized input integer left to right library functions loop machine language macro malloc member functions memory node null character null pointer number system object object-oriented programming octal operand operator output parameter performed precedence preprocessor directive printf printf statement printf("Enter printf("The processing program of Fig pseudocode queue recursive repetition structure result scanf Self-Review Exercises sentinel value sequence size_t stack standard library stored stream string pointed struct symbolic constant terminating tion UNIX unsigned void Write a program zero